Indie roguelike Shape of Dreams sold over 100,000 copies within its first 24 hours on sale on Steam this weekend, marking an exciting start for the new co-op roguelike, despite having [[link]] its release squeezed between heavy hitters Hollow Knight: Silksong and Borderlands 4. It peaked at over 30,000 concurrent players on Steam and even popped into the top 10 on the .
In response to a successful launch weekend, developer Lizard Smoothie to address some early complaints players had, mainly around balancing and progression. Lizard Smoothie co-founder and CEO Eunsop Shim commented on the hotfix and hinted at future updates in a press release.
"Many fans have been with us since the release of our demo, and we want to continue to deliver an experience worthy of their passion and support," said Shim. "Our team also has plans for more updates, improvements and new content in Shape of Dreams. Please look forward to announcements from us in the future!"
Shape of Dreams supports singleplayer or co-op for teams of up to four while blending MOBA and roguelike mechanics. You traverse dreamscapes filled with deadly monsters where you collect and upgrade memories (abilities) on your way to boss fights.
There are eight "travellers" available to play at launch, although you need to unlock each of them. Even with just eight characters, the ability to mix well over 100 memories and essences allows plenty [[link]] of room for customizing your build as you go.
While I don't usually like MOBA-style games, I've had a good time trying out Shape of Dreams so far. After the hotfix, Normal difficulty is satisfyingly challenging without [[link]] being punishing, especially in co-op.
The eight starting travellers offer enough variety to fit plenty of playstyles, although my favorite so far is melee duelist Mist. If you want to give Shape of Dreams a try yourself, there's a free demo and the full game is through September 24.
SlotWizard9792
The variety of games is excellent, including table games like blackjack, roulette, and baccarat, in addition to slots. This keeps the platform interesting and allows me to switch games depending on my mood. I love the overall aesthetic of the platform. The animations, visual effects, and sound design make the gaming experience more dynamic and immersive. It's one of the reasons I keep coming back.